Class PrefabStage
Assembly: UnityEditor.dll
Syntax
[Serializable]
public class PrefabStage
Properties
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prefabAssetPath
Declaration
public string prefabAssetPath { get; }
Property Value
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prefabContentsRoot
Declaration
public GameObject prefabContentsRoot { get; }
Property Value
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scene
Declaration
public Scene scene { get; }
Property Value
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stageHandle
Declaration
public StageHandle stageHandle { get; }
Property Value
Methods
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ClearDirtiness()
Declaration
public void ClearDirtiness()
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IsPartOfPrefabContents(GameObject)
Declaration
public bool IsPartOfPrefabContents(GameObject gameObject)
Parameters
Returns
Events
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prefabSaved
Declaration
public static event Action<GameObject> prefabSaved
Event Type
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prefabSaving
Declaration
public static event Action<GameObject> prefabSaving
Event Type
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prefabStageClosing
Declaration
public static event Action<PrefabStage> prefabStageClosing
Event Type
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prefabStageOpened
Declaration
public static event Action<PrefabStage> prefabStageOpened
Event Type
Extension Methods