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Class PrefabStage

Inheritance
Object
PrefabStage
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.Experimental.SceneManagement
Assembly: UnityEditor.dll
Syntax
[Serializable]
public class PrefabStage

Properties

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prefabAssetPath

Declaration
public string prefabAssetPath { get; }
Property Value
Type Description
String
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prefabContentsRoot

Declaration
public GameObject prefabContentsRoot { get; }
Property Value
Type Description
GameObject
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scene

Declaration
public Scene scene { get; }
Property Value
Type Description
Scene
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stageHandle

Declaration
public StageHandle stageHandle { get; }
Property Value
Type Description
StageHandle

Methods

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ClearDirtiness()

Declaration
public void ClearDirtiness()
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IsPartOfPrefabContents(GameObject)

Declaration
public bool IsPartOfPrefabContents(GameObject gameObject)
Parameters
Type Name Description
GameObject gameObject
Returns
Type Description
Boolean

Events

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prefabSaved

Declaration
public static event Action<GameObject> prefabSaved
Event Type
Type Description
Action<GameObject>
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prefabSaving

Declaration
public static event Action<GameObject> prefabSaving
Event Type
Type Description
Action<GameObject>
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prefabStageClosing

Declaration
public static event Action<PrefabStage> prefabStageClosing
Event Type
Type Description
Action<PrefabStage>
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prefabStageOpened

Declaration
public static event Action<PrefabStage> prefabStageOpened
Event Type
Type Description
Action<PrefabStage>

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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