Class PaintHeightTool
Inheritance
PaintHeightTool
Inherited Members
Namespace: UnityEditor.Experimental.TerrainAPI
Assembly: UnityEditor.dll
Syntax
public class PaintHeightTool : TerrainPaintTool<PaintHeightTool>, ITerrainPaintTool
Methods
| Improve this Doc View SourceGetDesc()
Declaration
public override string GetDesc()
Returns
Type | Description |
---|---|
String |
Overrides
UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.PaintHeightTool>.GetDesc()
|
Improve this Doc
View Source
GetName()
Declaration
public override string GetName()
Returns
Type | Description |
---|---|
String |
Overrides
UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.PaintHeightTool>.GetName()
|
Improve this Doc
View Source
OnInspectorGUI(Terrain, IOnInspectorGUI)
Declaration
public override void OnInspectorGUI(Terrain terrain, IOnInspectorGUI editContext)
Parameters
Type | Name | Description |
---|---|---|
Terrain | terrain | |
IOnInspectorGUI | editContext |
Overrides
UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.PaintHeightTool>.OnInspectorGUI(UnityEngine.Terrain, UnityEditor.Experimental.TerrainAPI.IOnInspectorGUI)
|
Improve this Doc
View Source
OnPaint(Terrain, IOnPaint)
Declaration
public override bool OnPaint(Terrain terrain, IOnPaint editContext)
Parameters
Type | Name | Description |
---|---|---|
Terrain | terrain | |
IOnPaint | editContext |
Returns
Type | Description |
---|---|
Boolean |
Overrides
UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.PaintHeightTool>.OnPaint(UnityEngine.Terrain, UnityEditor.Experimental.TerrainAPI.IOnPaint)
|
Improve this Doc
View Source
OnSceneGUI(Terrain, IOnSceneGUI)
Declaration
public override void OnSceneGUI(Terrain terrain, IOnSceneGUI editContext)
Parameters
Type | Name | Description |
---|---|---|
Terrain | terrain | |
IOnSceneGUI | editContext |
Overrides
UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.PaintHeightTool>.OnSceneGUI(UnityEngine.Terrain, UnityEditor.Experimental.TerrainAPI.IOnSceneGUI)