Struct DevDevice
Assembly: UnityEditor.dll
Syntax
Constructors
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DevDevice(String, String, String, String, DevDeviceState, DevDeviceFeatures)
Declaration
public DevDevice(string id, string name, string type, string module, DevDeviceState state, DevDeviceFeatures features)
Parameters
Fields
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features
Declaration
public readonly DevDeviceFeatures features
Field Value
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id
Declaration
public readonly string id
Field Value
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module
Declaration
public readonly string module
Field Value
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name
Declaration
public readonly string name
Field Value
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state
Declaration
public readonly DevDeviceState state
Field Value
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type
Declaration
public readonly string type
Field Value
Properties
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isConnected
Declaration
public bool isConnected { get; }
Property Value
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none
Declaration
public static DevDevice none { get; }
Property Value
Methods
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ToString()
Declaration
public override string ToString()
Returns
Overrides
Extension Methods