Delegate MaterialProperty.ApplyPropertyCallback
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public delegate bool ApplyPropertyCallback(MaterialProperty prop, int changeMask, object previousValue);
Parameters
| Type | Name | Description |
|---|---|---|
| MaterialProperty | prop | |
| Int32 | changeMask | |
| Object | previousValue |
Returns
| Type | Description |
|---|---|
| Boolean |