Class PlatformIcon
Assembly: UnityEditor.dll
public class PlatformIcon
Properties
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Declaration
public int height { get; }
Property Value
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Declaration
public PlatformIconKind kind { get; }
Property Value
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Declaration
public int layerCount { get; set; }
Property Value
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Declaration
public int maxLayerCount { get; }
Property Value
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Declaration
public int minLayerCount { get; }
Property Value
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Declaration
public int width { get; }
Property Value
Methods
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GetTexture(Int32)
Declaration
public Texture2D GetTexture(int layer = 0)
Parameters
Type |
Name |
Description |
Int32 |
layer |
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Returns
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GetTextures()
Declaration
public Texture2D[] GetTextures()
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SetTexture(Texture2D, Int32)
Declaration
public void SetTexture(Texture2D texture, int layer = 0)
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SetTextures(Texture2D[])
Declaration
public void SetTextures(params Texture2D[] textures)
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Declaration
public override string ToString()
Returns
Overrides
Extension Methods