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Class PlayerSettings.Facebook

Inheritance
Object
PlayerSettings.Facebook
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public class Facebook

Properties

appId

Declaration
public static string appId { get; set; }
Property Value
Type Description
String

sdkVersion

Declaration
public static string sdkVersion { get; set; }
Property Value
Type Description
String

useCookies

Declaration
public static bool useCookies { get; set; }
Property Value
Type Description
Boolean

useFrictionlessRequests

Declaration
public static bool useFrictionlessRequests { get; set; }
Property Value
Type Description
Boolean

useStatus

Declaration
public static bool useStatus { get; set; }
Property Value
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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