Show / Hide Table of Contents

Class PlayerSettings.VRDaydream

Inheritance
Object
PlayerSettings.VRDaydream
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public static class VRDaydream

Properties

daydreamIcon

Declaration
public static Texture2D daydreamIcon { get; set; }
Property Value
Type Description
Texture2D

daydreamIconBackground

Declaration
public static Texture2D daydreamIconBackground { get; set; }
Property Value
Type Description
Texture2D

depthFormat

Declaration
public static int depthFormat { get; set; }
Property Value
Type Description
Int32

enableVideoSurface

Declaration
public static bool enableVideoSurface { get; set; }
Property Value
Type Description
Boolean

enableVideoSurfaceProtectedMemory

Declaration
public static bool enableVideoSurfaceProtectedMemory { get; set; }
Property Value
Type Description
Boolean

maximumSupportedHeadTracking

Declaration
public static SupportedHeadTracking maximumSupportedHeadTracking { get; set; }
Property Value
Type Description
SupportedHeadTracking

minimumSupportedHeadTracking

Declaration
public static SupportedHeadTracking minimumSupportedHeadTracking { get; set; }
Property Value
Type Description
SupportedHeadTracking
  • Improve this Doc
  • View Source
Back to top Generated by DocFX