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Class PlayerSettings.WSA.Declarations

Inheritance
Object
PlayerSettings.WSA.Declarations
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public static class Declarations

Properties

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fileTypeAssociations

Declaration
public static PlayerSettings.WSAFileTypeAssociations fileTypeAssociations { get; set; }
Property Value
Type Description
PlayerSettings.WSAFileTypeAssociations
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protocolName

Declaration
public static string protocolName { get; set; }
Property Value
Type Description
String
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