Delegate PrefabUtility.PrefabInstanceUpdated
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public delegate void PrefabInstanceUpdated(GameObject instance);
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | instance |
public delegate void PrefabInstanceUpdated(GameObject instance);
| Type | Name | Description |
|---|---|---|
| GameObject | instance |