Struct TierSettings
Assembly: UnityEditor.dll
Syntax
public struct TierSettings
Fields
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cascadedShadowMaps
Declaration
public bool cascadedShadowMaps
Field Value
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detailNormalMap
Declaration
public bool detailNormalMap
Field Value
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enableLPPV
Declaration
Field Value
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hdr
Declaration
Field Value
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hdrMode
Declaration
public CameraHDRMode hdrMode
Field Value
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prefer32BitShadowMaps
Declaration
public bool prefer32BitShadowMaps
Field Value
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realtimeGICPUUsage
Declaration
public RealtimeGICPUUsage realtimeGICPUUsage
Field Value
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reflectionProbeBlending
Declaration
public bool reflectionProbeBlending
Field Value
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reflectionProbeBoxProjection
Declaration
public bool reflectionProbeBoxProjection
Field Value
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renderingPath
Declaration
public RenderingPath renderingPath
Field Value
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semitransparentShadows
Declaration
public bool semitransparentShadows
Field Value
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standardShaderQuality
Declaration
public ShaderQuality standardShaderQuality
Field Value
Extension Methods