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Delegate EditorSceneManager.SceneOpenedCallback

Namespace: UnityEditor.SceneManagement
Assembly: UnityEditor.dll
Syntax
public delegate void SceneOpenedCallback(Scene scene, OpenSceneMode mode);
Parameters
Type Name Description
Scene scene
OpenSceneMode mode

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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