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Class ShaderData.Subshader

Inheritance
Object
ShaderData.Subshader
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public class Subshader

Properties

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PassCount

Declaration
public int PassCount { get; }
Property Value
Type Description
Int32

Methods

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GetPass(Int32)

Declaration
public ShaderData.Pass GetPass(int passIndex)
Parameters
Type Name Description
Int32 passIndex
Returns
Type Description
ShaderData.Pass

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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