Class ComponentUtility
Inheritance
ComponentUtility
Assembly: UnityEditor.dll
Syntax
public sealed class ComponentUtility
Methods
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CopyComponent(Component)
Declaration
public static bool CopyComponent(Component component)
Parameters
Returns
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DestroyComponentsMatching(GameObject, ComponentUtility.IsDesiredComponent)
Declaration
public static void DestroyComponentsMatching(GameObject dst, ComponentUtility.IsDesiredComponent componentFilter)
Parameters
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MoveComponentDown(Component)
Declaration
public static bool MoveComponentDown(Component component)
Parameters
Returns
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MoveComponentUp(Component)
Declaration
public static bool MoveComponentUp(Component component)
Parameters
Returns
PasteComponentAsNew(GameObject)
Declaration
public static bool PasteComponentAsNew(GameObject go)
Parameters
Returns
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PasteComponentValues(Component)
Declaration
public static bool PasteComponentValues(Component component)
Parameters
Returns
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ReplaceComponentsIfDifferent(GameObject, GameObject, ComponentUtility.IsDesiredComponent)
Declaration
public static void ReplaceComponentsIfDifferent(GameObject src, GameObject dst, ComponentUtility.IsDesiredComponent componentFilter)
Parameters
Extension Methods