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Class CharacterJoint

Inheritance
Object
Object
Component
Joint
CharacterJoint
Inherited Members
Joint.connectedBody
Joint.axis
Joint.anchor
Joint.connectedAnchor
Joint.autoConfigureConnectedAnchor
Joint.breakForce
Joint.breakTorque
Joint.enableCollision
Joint.enablePreprocessing
Joint.massScale
Joint.connectedMassScale
Joint.currentForce
Joint.currentTorque
Component.transform
Component.gameObject
Component.GetComponent(Type)
Component.GetComponent<T>()
Component.GetComponent(String)
Component.GetComponentInChildren(Type, Boolean)
Component.GetComponentInChildren(Type)
Component.GetComponentInChildren<T>(Boolean)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren(Type, Boolean)
Component.GetComponentsInChildren(Type)
Component.GetComponentsInChildren<T>(Boolean)
Component.GetComponentsInChildren<T>(Boolean, List<T>)
Component.GetComponentsInChildren<T>()
Component.GetComponentsInChildren<T>(List<T>)
Component.GetComponentInParent(Type)
Component.GetComponentInParent<T>()
Component.GetComponentsInParent(Type, Boolean)
Component.GetComponentsInParent(Type)
Component.GetComponentsInParent<T>(Boolean)
Component.GetComponentsInParent<T>(Boolean, List<T>)
Component.GetComponentsInParent<T>()
Component.GetComponents(Type)
Component.GetComponents(Type, List<Component>)
Component.GetComponents<T>(List<T>)
Component.tag
Component.GetComponents<T>()
Component.CompareTag(String)
Component.SendMessageUpwards(String, Object, SendMessageOptions)
Component.SendMessageUpwards(String, Object)
Component.SendMessageUpwards(String)
Component.SendMessageUpwards(String, SendMessageOptions)
Component.SendMessage(String, Object)
Component.SendMessage(String)
Component.SendMessage(String, Object, SendMessageOptions)
Component.SendMessage(String, SendMessageOptions)
Component.BroadcastMessage(String, Object, SendMessageOptions)
Component.BroadcastMessage(String, Object)
Component.BroadcastMessage(String)
Component.BroadcastMessage(String, SendMessageOptions)
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public class CharacterJoint : Joint

Fields

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rotationDrive

Declaration
[Obsolete("RotationDrive not in use for Unity 5 and assumed disabled.")]
public JointDrive rotationDrive
Field Value
Type Description
JointDrive
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targetAngularVelocity

Declaration
[Obsolete("TargetAngularVelocity not in use for Unity 5 and assumed disabled.", true)]
public Vector3 targetAngularVelocity
Field Value
Type Description
Vector3
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targetRotation

Declaration
[Obsolete("TargetRotation not in use for Unity 5 and assumed disabled.", true)]
public Quaternion targetRotation
Field Value
Type Description
Quaternion

Properties

enableProjection

Declaration
public bool enableProjection { get; set; }
Property Value
Type Description
Boolean

highTwistLimit

Declaration
public SoftJointLimit highTwistLimit { get; set; }
Property Value
Type Description
SoftJointLimit

lowTwistLimit

Declaration
public SoftJointLimit lowTwistLimit { get; set; }
Property Value
Type Description
SoftJointLimit

projectionAngle

Declaration
public float projectionAngle { get; set; }
Property Value
Type Description
Single

projectionDistance

Declaration
public float projectionDistance { get; set; }
Property Value
Type Description
Single

swing1Limit

Declaration
public SoftJointLimit swing1Limit { get; set; }
Property Value
Type Description
SoftJointLimit

swing2Limit

Declaration
public SoftJointLimit swing2Limit { get; set; }
Property Value
Type Description
SoftJointLimit

swingAxis

Declaration
public Vector3 swingAxis { get; set; }
Property Value
Type Description
Vector3

swingLimitSpring

Declaration
public SoftJointLimitSpring swingLimitSpring { get; set; }
Property Value
Type Description
SoftJointLimitSpring

twistLimitSpring

Declaration
public SoftJointLimitSpring twistLimitSpring { get; set; }
Property Value
Type Description
SoftJointLimitSpring

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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