Class CharacterJoint
Inheritance
CharacterJoint
Assembly: UnityEngine.dll
Syntax
public class CharacterJoint : Joint
Fields
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rotationDrive
Declaration
[Obsolete("RotationDrive not in use for Unity 5 and assumed disabled.")]
public JointDrive rotationDrive
Field Value
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targetAngularVelocity
Declaration
[Obsolete("TargetAngularVelocity not in use for Unity 5 and assumed disabled.", true)]
public Vector3 targetAngularVelocity
Field Value
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targetRotation
Declaration
[Obsolete("TargetRotation not in use for Unity 5 and assumed disabled.", true)]
public Quaternion targetRotation
Field Value
Properties
enableProjection
Declaration
public bool enableProjection { get; set; }
Property Value
highTwistLimit
Declaration
public SoftJointLimit highTwistLimit { get; set; }
Property Value
lowTwistLimit
Declaration
public SoftJointLimit lowTwistLimit { get; set; }
Property Value
projectionAngle
Declaration
public float projectionAngle { get; set; }
Property Value
projectionDistance
Declaration
public float projectionDistance { get; set; }
Property Value
swing1Limit
Declaration
public SoftJointLimit swing1Limit { get; set; }
Property Value
swing2Limit
Declaration
public SoftJointLimit swing2Limit { get; set; }
Property Value
swingAxis
Declaration
public Vector3 swingAxis { get; set; }
Property Value
swingLimitSpring
Declaration
public SoftJointLimitSpring swingLimitSpring { get; set; }
Property Value
twistLimitSpring
Declaration
public SoftJointLimitSpring twistLimitSpring { get; set; }
Property Value
Extension Methods