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Class Joint

Inheritance
Object
Object
Component
Joint
CharacterJoint
ConfigurableJoint
FixedJoint
HingeJoint
SpringJoint
Inherited Members
Component.transform
Component.gameObject
Component.GetComponent(Type)
Component.GetComponent<T>()
Component.GetComponent(String)
Component.GetComponentInChildren(Type, Boolean)
Component.GetComponentInChildren(Type)
Component.GetComponentInChildren<T>(Boolean)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren(Type, Boolean)
Component.GetComponentsInChildren(Type)
Component.GetComponentsInChildren<T>(Boolean)
Component.GetComponentsInChildren<T>(Boolean, List<T>)
Component.GetComponentsInChildren<T>()
Component.GetComponentsInChildren<T>(List<T>)
Component.GetComponentInParent(Type)
Component.GetComponentInParent<T>()
Component.GetComponentsInParent(Type, Boolean)
Component.GetComponentsInParent(Type)
Component.GetComponentsInParent<T>(Boolean)
Component.GetComponentsInParent<T>(Boolean, List<T>)
Component.GetComponentsInParent<T>()
Component.GetComponents(Type)
Component.GetComponents(Type, List<Component>)
Component.GetComponents<T>(List<T>)
Component.tag
Component.GetComponents<T>()
Component.CompareTag(String)
Component.SendMessageUpwards(String, Object, SendMessageOptions)
Component.SendMessageUpwards(String, Object)
Component.SendMessageUpwards(String)
Component.SendMessageUpwards(String, SendMessageOptions)
Component.SendMessage(String, Object)
Component.SendMessage(String)
Component.SendMessage(String, Object, SendMessageOptions)
Component.SendMessage(String, SendMessageOptions)
Component.BroadcastMessage(String, Object, SendMessageOptions)
Component.BroadcastMessage(String, Object)
Component.BroadcastMessage(String)
Component.BroadcastMessage(String, SendMessageOptions)
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
[RequireComponent(typeof(Rigidbody))]
public class Joint : Component

Properties

anchor

Declaration
public Vector3 anchor { get; set; }
Property Value
Type Description
Vector3

autoConfigureConnectedAnchor

Declaration
public bool autoConfigureConnectedAnchor { get; set; }
Property Value
Type Description
Boolean

axis

Declaration
public Vector3 axis { get; set; }
Property Value
Type Description
Vector3

breakForce

Declaration
public float breakForce { get; set; }
Property Value
Type Description
Single

breakTorque

Declaration
public float breakTorque { get; set; }
Property Value
Type Description
Single

connectedAnchor

Declaration
public Vector3 connectedAnchor { get; set; }
Property Value
Type Description
Vector3

connectedBody

Declaration
public Rigidbody connectedBody { get; set; }
Property Value
Type Description
Rigidbody

connectedMassScale

Declaration
public float connectedMassScale { get; set; }
Property Value
Type Description
Single
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currentForce

Declaration
public Vector3 currentForce { get; }
Property Value
Type Description
Vector3
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currentTorque

Declaration
public Vector3 currentTorque { get; }
Property Value
Type Description
Vector3

enableCollision

Declaration
public bool enableCollision { get; set; }
Property Value
Type Description
Boolean

enablePreprocessing

Declaration
public bool enablePreprocessing { get; set; }
Property Value
Type Description
Boolean

massScale

Declaration
public float massScale { get; set; }
Property Value
Type Description
Single

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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