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Class CubemapArray

Inheritance
Object
Object
Texture
CubemapArray
Inherited Members
Texture.masterTextureLimit
Texture.anisotropicFiltering
Texture.SetGlobalAnisotropicFilteringLimits(Int32, Int32)
Texture.width
Texture.height
Texture.dimension
Texture.wrapMode
Texture.wrapModeU
Texture.wrapModeV
Texture.wrapModeW
Texture.filterMode
Texture.anisoLevel
Texture.mipMapBias
Texture.texelSize
Texture.GetNativeTexturePtr()
Texture.GetNativeTextureID()
Texture.updateCount
Texture.IncrementUpdateCount()
Texture.imageContentsHash
Texture.totalTextureMemory
Texture.desiredTextureMemory
Texture.targetTextureMemory
Texture.currentTextureMemory
Texture.nonStreamingTextureMemory
Texture.streamingMipmapUploadCount
Texture.streamingRendererCount
Texture.streamingTextureCount
Texture.nonStreamingTextureCount
Texture.streamingTexturePendingLoadCount
Texture.streamingTextureLoadingCount
Texture.SetStreamingTextureMaterialDebugProperties()
Texture.streamingTextureForceLoadAll
Texture.streamingTextureDiscardUnusedMips
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public sealed class CubemapArray : Texture

Constructors

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CubemapArray(Int32, Int32, GraphicsFormat, TextureCreationFlags)

Declaration
public CubemapArray(int width, int cubemapCount, GraphicsFormat format, TextureCreationFlags flags)
Parameters
Type Name Description
Int32 width
Int32 cubemapCount
GraphicsFormat format
TextureCreationFlags flags
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CubemapArray(Int32, Int32, TextureFormat, Boolean)

Declaration
public CubemapArray(int width, int cubemapCount, TextureFormat textureFormat, bool mipChain)
Parameters
Type Name Description
Int32 width
Int32 cubemapCount
TextureFormat textureFormat
Boolean mipChain
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CubemapArray(Int32, Int32, TextureFormat, Boolean, Boolean)

Declaration
public CubemapArray(int width, int cubemapCount, TextureFormat textureFormat, bool mipChain, [DefaultValue("false")] bool linear)
Parameters
Type Name Description
Int32 width
Int32 cubemapCount
TextureFormat textureFormat
Boolean mipChain
Boolean linear

Properties

cubemapCount

Declaration
public int cubemapCount { get; }
Property Value
Type Description
Int32

format

Declaration
public TextureFormat format { get; }
Property Value
Type Description
TextureFormat

isReadable

Declaration
public override bool isReadable { get; }
Property Value
Type Description
Boolean
Overrides
Texture.isReadable

Methods

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Apply()

Declaration
public void Apply()
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Apply(Boolean)

Declaration
public void Apply(bool updateMipmaps)
Parameters
Type Name Description
Boolean updateMipmaps
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Apply(Boolean, Boolean)

Declaration
public void Apply([DefaultValue("true")] bool updateMipmaps, [DefaultValue("false")] bool makeNoLongerReadable)
Parameters
Type Name Description
Boolean updateMipmaps
Boolean makeNoLongerReadable
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GetPixels(CubemapFace, Int32)

Declaration
public Color[] GetPixels(CubemapFace face, int arrayElement)
Parameters
Type Name Description
CubemapFace face
Int32 arrayElement
Returns
Type Description
Color[]

GetPixels(CubemapFace, Int32, Int32)

Declaration
public Color[] GetPixels(CubemapFace face, int arrayElement, int miplevel)
Parameters
Type Name Description
CubemapFace face
Int32 arrayElement
Int32 miplevel
Returns
Type Description
Color[]
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GetPixels32(CubemapFace, Int32)

Declaration
public Color32[] GetPixels32(CubemapFace face, int arrayElement)
Parameters
Type Name Description
CubemapFace face
Int32 arrayElement
Returns
Type Description
Color32[]

GetPixels32(CubemapFace, Int32, Int32)

Declaration
public Color32[] GetPixels32(CubemapFace face, int arrayElement, int miplevel)
Parameters
Type Name Description
CubemapFace face
Int32 arrayElement
Int32 miplevel
Returns
Type Description
Color32[]
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SetPixels(Color[], CubemapFace, Int32)

Declaration
public void SetPixels(Color[] colors, CubemapFace face, int arrayElement)
Parameters
Type Name Description
Color[] colors
CubemapFace face
Int32 arrayElement

SetPixels(Color[], CubemapFace, Int32, Int32)

Declaration
public void SetPixels(Color[] colors, CubemapFace face, int arrayElement, int miplevel)
Parameters
Type Name Description
Color[] colors
CubemapFace face
Int32 arrayElement
Int32 miplevel
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SetPixels32(Color32[], CubemapFace, Int32)

Declaration
public void SetPixels32(Color32[] colors, CubemapFace face, int arrayElement)
Parameters
Type Name Description
Color32[] colors
CubemapFace face
Int32 arrayElement

SetPixels32(Color32[], CubemapFace, Int32, Int32)

Declaration
public void SetPixels32(Color32[] colors, CubemapFace face, int arrayElement, int miplevel)
Parameters
Type Name Description
Color32[] colors
CubemapFace face
Int32 arrayElement
Int32 miplevel

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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