Delegate CullingGroup.StateChanged
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public delegate void StateChanged(CullingGroupEvent sphere);
Parameters
| Type | Name | Description |
|---|---|---|
| CullingGroupEvent | sphere |
public delegate void StateChanged(CullingGroupEvent sphere);
| Type | Name | Description |
|---|---|---|
| CullingGroupEvent | sphere |