Class Display
Assembly: UnityEngine.dll
Syntax
Fields
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displays
Declaration
public static Display[] displays
Field Value
Properties
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active
Declaration
public bool active { get; }
Property Value
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colorBuffer
Declaration
public RenderBuffer colorBuffer { get; }
Property Value
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depthBuffer
Declaration
public RenderBuffer depthBuffer { get; }
Property Value
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main
Declaration
public static Display main { get; }
Property Value
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renderingHeight
Declaration
public int renderingHeight { get; }
Property Value
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renderingWidth
Declaration
public int renderingWidth { get; }
Property Value
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systemHeight
Declaration
public int systemHeight { get; }
Property Value
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systemWidth
Declaration
public int systemWidth { get; }
Property Value
Methods
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Activate()
Declaration
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Activate(Int32, Int32, Int32)
Declaration
public void Activate(int width, int height, int refreshRate)
Parameters
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MultiDisplayLicense()
Declaration
[Obsolete("MultiDisplayLicense has been deprecated.", false)]
public static bool MultiDisplayLicense()
Returns
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RelativeMouseAt(Vector3)
Declaration
public static Vector3 RelativeMouseAt(Vector3 inputMouseCoordinates)
Parameters
Type |
Name |
Description |
Vector3 |
inputMouseCoordinates |
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Returns
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SetParams(Int32, Int32, Int32, Int32)
Declaration
public void SetParams(int width, int height, int x, int y)
Parameters
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SetRenderingResolution(Int32, Int32)
Declaration
public void SetRenderingResolution(int w, int h)
Parameters
Events
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onDisplaysUpdated
Declaration
public static event Display.DisplaysUpdatedDelegate onDisplaysUpdated
Event Type
Extension Methods