Struct LightDataGI
Assembly: UnityEngine.dll
Syntax
public struct LightDataGI
Fields
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color
Declaration
Field Value
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coneAngle
Declaration
Field Value
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falloff
Declaration
public FalloffType falloff
Field Value
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indirectColor
Declaration
public LinearColor indirectColor
Field Value
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innerConeAngle
Declaration
public float innerConeAngle
Field Value
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instanceID
Declaration
Field Value
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mode
Declaration
Field Value
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orientation
Declaration
public Quaternion orientation
Field Value
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position
Declaration
Field Value
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range
Declaration
Field Value
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shadow
Declaration
Field Value
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shape0
Declaration
Field Value
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shape1
Declaration
Field Value
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type
Declaration
Field Value
Methods
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Init(ref DirectionalLight)
Declaration
public void Init(ref DirectionalLight light)
Parameters
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Init(ref DiscLight)
Declaration
public void Init(ref DiscLight light)
Parameters
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Init(ref PointLight)
Declaration
public void Init(ref PointLight light)
Parameters
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Init(ref RectangleLight)
Declaration
public void Init(ref RectangleLight light)
Parameters
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Init(ref SpotLight)
Declaration
public void Init(ref SpotLight light)
Parameters
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InitNoBake(Int32)
Declaration
public void InitNoBake(int lightInstanceID)
Parameters
Type |
Name |
Description |
Int32 |
lightInstanceID |
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Extension Methods