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Struct FilterRenderersSettings

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.Rendering
Assembly: UnityEngine.dll
Syntax
public struct FilterRenderersSettings

Constructors

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FilterRenderersSettings(Boolean)

Declaration
public FilterRenderersSettings(bool initializeValues = false)
Parameters
Type Name Description
Boolean initializeValues

Properties

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excludeMotionVectorObjects

Declaration
public bool excludeMotionVectorObjects { get; set; }
Property Value
Type Description
Boolean
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layerMask

Declaration
public int layerMask { get; set; }
Property Value
Type Description
Int32
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renderingLayerMask

Declaration
public uint renderingLayerMask { get; set; }
Property Value
Type Description
UInt32
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renderQueueRange

Declaration
public RenderQueueRange renderQueueRange { get; set; }
Property Value
Type Description
RenderQueueRange

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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