Assembly: UnityEngine.dll
public struct FilterRenderersSettings
Constructors
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Declaration
public FilterRenderersSettings(bool initializeValues = false)
Parameters
Type |
Name |
Description |
Boolean |
initializeValues |
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Properties
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Declaration
public bool excludeMotionVectorObjects { get; set; }
Property Value
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Declaration
public int layerMask { get; set; }
Property Value
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Declaration
public uint renderingLayerMask { get; set; }
Property Value
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Declaration
public RenderQueueRange renderQueueRange { get; set; }
Property Value
Extension Methods