Struct RenderQueueRange
Assembly: UnityEngine.dll
Syntax
public struct RenderQueueRange
Fields
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max
Declaration
Field Value
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min
Declaration
Field Value
Properties
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all
Declaration
public static RenderQueueRange all { get; }
Property Value
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opaque
Declaration
public static RenderQueueRange opaque { get; }
Property Value
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transparent
Declaration
public static RenderQueueRange transparent { get; }
Property Value
Extension Methods