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Struct RenderQueueRange

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.Rendering
Assembly: UnityEngine.dll
Syntax
public struct RenderQueueRange

Fields

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max

Declaration
public int max
Field Value
Type Description
Int32
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min

Declaration
public int min
Field Value
Type Description
Int32

Properties

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all

Declaration
public static RenderQueueRange all { get; }
Property Value
Type Description
RenderQueueRange
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opaque

Declaration
public static RenderQueueRange opaque { get; }
Property Value
Type Description
RenderQueueRange
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transparent

Declaration
public static RenderQueueRange transparent { get; }
Property Value
Type Description
RenderQueueRange

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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