Struct RasterState
Assembly: UnityEngine.dll
Syntax
public struct RasterState
Constructors
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RasterState(CullMode, Int32, Single, Boolean)
Declaration
public RasterState(CullMode cullingMode = CullMode.Back, int offsetUnits = 0, float offsetFactor = 0F, bool depthClip = true)
Parameters
Fields
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Default
Declaration
public static readonly RasterState Default
Field Value
Properties
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cullingMode
Declaration
public CullMode cullingMode { get; set; }
Property Value
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depthClip
Declaration
public bool depthClip { get; set; }
Property Value
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offsetFactor
Declaration
public float offsetFactor { get; set; }
Property Value
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offsetUnits
Declaration
public int offsetUnits { get; set; }
Property Value
Extension Methods