Interface IPanel
Assembly: UnityEngine.dll
Syntax
public interface IPanel : IDisposable
Properties
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contextType
Declaration
ContextType contextType { get; }
Property Value
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dispatcher
Declaration
EventDispatcher dispatcher { get; }
Property Value
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focusController
Declaration
FocusController focusController { get; }
Property Value
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visualTree
Declaration
VisualElement visualTree { get; }
Property Value
Methods
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LoadTemplate(String, Dictionary<String, VisualElement>)
Declaration
VisualElement LoadTemplate(string path, Dictionary<string, VisualElement> slots = null)
Parameters
Returns
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Pick(Vector2)
Declaration
VisualElement Pick(Vector2 point)
Parameters
Type |
Name |
Description |
Vector2 |
point |
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Returns
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PickAll(Vector2, List<VisualElement>)
Declaration
VisualElement PickAll(Vector2 point, List<VisualElement> picked)
Parameters
Returns
Extension Methods