Interface IPanel
  
  
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    public interface IPanel : IDisposable
   
  Properties
  
  
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  contextType
  
  
  Declaration
  
    ContextType contextType { get; }
   
  Property Value
  
  
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  dispatcher
  
  
  Declaration
  
    EventDispatcher dispatcher { get; }
   
  Property Value
  
  
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  focusController
  
  
  Declaration
  
    FocusController focusController { get; }
   
  Property Value
  
  
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  visualTree
  
  
  Declaration
  
    VisualElement visualTree { get; }
   
  Property Value
  
  Methods
  
  
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  LoadTemplate(String, Dictionary<String, VisualElement>)
  
  
  Declaration
  
    VisualElement LoadTemplate(string path, Dictionary<string, VisualElement> slots = null)
   
  Parameters
  
  Returns
  
  
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  Pick(Vector2)
  
  
  Declaration
  
    VisualElement Pick(Vector2 point)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | Vector2 | point |  | 
    
  
  Returns
  
  
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  PickAll(Vector2, List<VisualElement>)
  
  
  Declaration
  
    VisualElement PickAll(Vector2 point, List<VisualElement> picked)
   
  Parameters
  
  Returns
  
  Extension Methods