Show / Hide Table of Contents

Class VisualElementFocusChangeDirection

Inheritance
Object
FocusChangeDirection
VisualElementFocusChangeDirection
Inherited Members
FocusChangeDirection.unspecified
FocusChangeDirection.none
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.UIElements
Assembly: UnityEngine.dll
Syntax
public class VisualElementFocusChangeDirection : FocusChangeDirection

Constructors

| Improve this Doc View Source

VisualElementFocusChangeDirection(Int32)

Declaration
protected VisualElementFocusChangeDirection(int value)
Parameters
Type Name Description
Int32 value

Properties

| Improve this Doc View Source

lastValue

Declaration
protected static VisualElementFocusChangeDirection lastValue { get; }
Property Value
Type Description
VisualElementFocusChangeDirection
| Improve this Doc View Source

left

Declaration
public static FocusChangeDirection left { get; }
Property Value
Type Description
FocusChangeDirection
| Improve this Doc View Source

right

Declaration
public static FocusChangeDirection right { get; }
Property Value
Type Description
FocusChangeDirection

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX