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Struct MeshInfo

Implements
IEquatable<MeshInfo>
Inherited Members
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.XR
Assembly: UnityEngine.dll
Syntax
public struct MeshInfo : IEquatable<MeshInfo>

Properties

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ChangeState

Declaration
public MeshChangeState ChangeState { get; set; }
Property Value
Type Description
MeshChangeState
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MeshId

Declaration
public TrackableId MeshId { get; set; }
Property Value
Type Description
TrackableId
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PriorityHint

Declaration
public int PriorityHint { get; set; }
Property Value
Type Description
Int32

Methods

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Equals(Object)

Declaration
public override bool Equals(object obj)
Parameters
Type Name Description
Object obj
Returns
Type Description
Boolean
Overrides
ValueType.Equals(Object)
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Equals(MeshInfo)

Declaration
public bool Equals(MeshInfo other)
Parameters
Type Name Description
MeshInfo other
Returns
Type Description
Boolean
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GetHashCode()

Declaration
public override int GetHashCode()
Returns
Type Description
Int32
Overrides
ValueType.GetHashCode()

Operators

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Equality(MeshInfo, MeshInfo)

Declaration
public static bool operator ==(MeshInfo lhs, MeshInfo rhs)
Parameters
Type Name Description
MeshInfo lhs
MeshInfo rhs
Returns
Type Description
Boolean
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Inequality(MeshInfo, MeshInfo)

Declaration
public static bool operator !=(MeshInfo lhs, MeshInfo rhs)
Parameters
Type Name Description
MeshInfo lhs
MeshInfo rhs
Returns
Type Description
Boolean

Implements

System.IEquatable<T>

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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