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Interface IExposedPropertyTable

Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public interface IExposedPropertyTable

Methods

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ClearReferenceValue(PropertyName)

Declaration
void ClearReferenceValue(PropertyName id)
Parameters
Type Name Description
PropertyName id
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GetReferenceValue(PropertyName, out Boolean)

Declaration
Object GetReferenceValue(PropertyName id, out bool idValid)
Parameters
Type Name Description
PropertyName id
Boolean idValid
Returns
Type Description
Object
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SetReferenceValue(PropertyName, Object)

Declaration
void SetReferenceValue(PropertyName id, Object value)
Parameters
Type Name Description
PropertyName id
Object value

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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