Show / Hide Table of Contents

Class Utility

Inheritance
Object
Utility
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine.Networking
Assembly: UnityEngine.dll
Syntax
public class Utility

Properties

| Improve this Doc View Source

useRandomSourceID

Declaration
[Obsolete("This property is unused and should not be referenced in code.", true)]
public static bool useRandomSourceID { get; set; }
Property Value
Type Description
Boolean

Methods

| Improve this Doc View Source

GetAccessTokenForNetwork(NetworkID)

Declaration
public static NetworkAccessToken GetAccessTokenForNetwork(NetworkID netId)
Parameters
Type Name Description
NetworkID netId
Returns
Type Description
NetworkAccessToken
| Improve this Doc View Source

GetSourceID()

Declaration
public static SourceID GetSourceID()
Returns
Type Description
SourceID
| Improve this Doc View Source

SetAccessTokenForNetwork(NetworkID, NetworkAccessToken)

Declaration
public static void SetAccessTokenForNetwork(NetworkID netId, NetworkAccessToken accessToken)
Parameters
Type Name Description
NetworkID netId
NetworkAccessToken accessToken

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX