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Struct ParticleSystem.ColorBySpeedModule

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct ColorBySpeedModule

Properties

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color

Declaration
public ParticleSystem.MinMaxGradient color { get; set; }
Property Value
Type Description
ParticleSystem.MinMaxGradient
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enabled

Declaration
public bool enabled { get; set; }
Property Value
Type Description
Boolean
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range

Declaration
public Vector2 range { get; set; }
Property Value
Type Description
Vector2

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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