Struct ParticleSystem.MinMaxGradient
Assembly: UnityEngine.dll
Syntax
[Serializable]
public struct MinMaxGradient
Constructors
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MinMaxGradient(Color)
Declaration
public MinMaxGradient(Color color)
Parameters
Type |
Name |
Description |
Color |
color |
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MinMaxGradient(Color, Color)
Declaration
public MinMaxGradient(Color min, Color max)
Parameters
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MinMaxGradient(Gradient)
Declaration
public MinMaxGradient(Gradient gradient)
Parameters
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MinMaxGradient(Gradient, Gradient)
Declaration
public MinMaxGradient(Gradient min, Gradient max)
Parameters
Properties
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color
Declaration
public Color color { get; set; }
Property Value
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colorMax
Declaration
public Color colorMax { get; set; }
Property Value
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colorMin
Declaration
public Color colorMin { get; set; }
Property Value
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gradient
Declaration
public Gradient gradient { get; set; }
Property Value
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gradientMax
Declaration
public Gradient gradientMax { get; set; }
Property Value
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gradientMin
Declaration
public Gradient gradientMin { get; set; }
Property Value
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mode
Declaration
public ParticleSystemGradientMode mode { get; set; }
Property Value
Methods
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Evaluate(Single)
Declaration
public Color Evaluate(float time)
Parameters
Type |
Name |
Description |
Single |
time |
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Returns
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Evaluate(Single, Single)
Declaration
public Color Evaluate(float time, float lerpFactor)
Parameters
Returns
Operators
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Implicit(Color to ParticleSystem.MinMaxGradient)
Declaration
public static implicit operator ParticleSystem.MinMaxGradient(Color color)
Parameters
Type |
Name |
Description |
Color |
color |
|
Returns
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Implicit(Gradient to ParticleSystem.MinMaxGradient)
Declaration
public static implicit operator ParticleSystem.MinMaxGradient(Gradient gradient)
Parameters
Returns
Extension Methods