Show / Hide Table of Contents

Struct ParticleSystem.InheritVelocityModule

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct InheritVelocityModule

Properties

| Improve this Doc View Source

curve

Declaration
public ParticleSystem.MinMaxCurve curve { get; set; }
Property Value
Type Description
ParticleSystem.MinMaxCurve
| Improve this Doc View Source

curveMultiplier

Declaration
public float curveMultiplier { get; set; }
Property Value
Type Description
Single
| Improve this Doc View Source

enabled

Declaration
public bool enabled { get; set; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

mode

Declaration
public ParticleSystemInheritVelocityMode mode { get; set; }
Property Value
Type Description
ParticleSystemInheritVelocityMode

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX