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Struct ParticleSystem.LightsModule

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct LightsModule

Properties

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alphaAffectsIntensity

Declaration
public bool alphaAffectsIntensity { get; set; }
Property Value
Type Description
Boolean
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enabled

Declaration
public bool enabled { get; set; }
Property Value
Type Description
Boolean
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intensity

Declaration
public ParticleSystem.MinMaxCurve intensity { get; set; }
Property Value
Type Description
ParticleSystem.MinMaxCurve
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intensityMultiplier

Declaration
public float intensityMultiplier { get; set; }
Property Value
Type Description
Single
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light

Declaration
public Light light { get; set; }
Property Value
Type Description
Light
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maxLights

Declaration
public int maxLights { get; set; }
Property Value
Type Description
Int32
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range

Declaration
public ParticleSystem.MinMaxCurve range { get; set; }
Property Value
Type Description
ParticleSystem.MinMaxCurve
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rangeMultiplier

Declaration
public float rangeMultiplier { get; set; }
Property Value
Type Description
Single
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ratio

Declaration
public float ratio { get; set; }
Property Value
Type Description
Single
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sizeAffectsRange

Declaration
public bool sizeAffectsRange { get; set; }
Property Value
Type Description
Boolean
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useParticleColor

Declaration
public bool useParticleColor { get; set; }
Property Value
Type Description
Boolean
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useRandomDistribution

Declaration
public bool useRandomDistribution { get; set; }
Property Value
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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