Struct ParticleSystem.LightsModule
Assembly: UnityEngine.dll
Syntax
public struct LightsModule
Properties
|
Improve this Doc
View Source
alphaAffectsIntensity
Declaration
public bool alphaAffectsIntensity { get; set; }
Property Value
|
Improve this Doc
View Source
enabled
Declaration
public bool enabled { get; set; }
Property Value
|
Improve this Doc
View Source
intensity
Declaration
public ParticleSystem.MinMaxCurve intensity { get; set; }
Property Value
|
Improve this Doc
View Source
intensityMultiplier
Declaration
public float intensityMultiplier { get; set; }
Property Value
|
Improve this Doc
View Source
light
Declaration
public Light light { get; set; }
Property Value
|
Improve this Doc
View Source
maxLights
Declaration
public int maxLights { get; set; }
Property Value
|
Improve this Doc
View Source
range
Declaration
public ParticleSystem.MinMaxCurve range { get; set; }
Property Value
|
Improve this Doc
View Source
rangeMultiplier
Declaration
public float rangeMultiplier { get; set; }
Property Value
|
Improve this Doc
View Source
ratio
Declaration
public float ratio { get; set; }
Property Value
|
Improve this Doc
View Source
sizeAffectsRange
Declaration
public bool sizeAffectsRange { get; set; }
Property Value
|
Improve this Doc
View Source
useParticleColor
Declaration
public bool useParticleColor { get; set; }
Property Value
|
Improve this Doc
View Source
useRandomDistribution
Declaration
public bool useRandomDistribution { get; set; }
Property Value
Extension Methods