Struct ParticleSystem.RotationBySpeedModule
Assembly: UnityEngine.dll
Syntax
public struct RotationBySpeedModule
Properties
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enabled
Declaration
public bool enabled { get; set; }
Property Value
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range
Declaration
public Vector2 range { get; set; }
Property Value
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separateAxes
Declaration
public bool separateAxes { get; set; }
Property Value
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x
Declaration
public ParticleSystem.MinMaxCurve x { get; set; }
Property Value
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xMultiplier
Declaration
public float xMultiplier { get; set; }
Property Value
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y
Declaration
public ParticleSystem.MinMaxCurve y { get; set; }
Property Value
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yMultiplier
Declaration
public float yMultiplier { get; set; }
Property Value
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z
Declaration
public ParticleSystem.MinMaxCurve z { get; set; }
Property Value
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zMultiplier
Declaration
public float zMultiplier { get; set; }
Property Value
Extension Methods