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Struct PlayableBinding

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Playables
Assembly: UnityEngine.dll
Syntax
public struct PlayableBinding

Fields

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DefaultDuration

Declaration
public static readonly double DefaultDuration
Field Value
Type Description
Double
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None

Declaration
public static readonly PlayableBinding[] None
Field Value
Type Description
PlayableBinding[]

Properties

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outputTargetType

Declaration
public Type outputTargetType { get; }
Property Value
Type Description
Type
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sourceObject

Declaration
public Object sourceObject { get; set; }
Property Value
Type Description
Object
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streamName

Declaration
public string streamName { get; set; }
Property Value
Type Description
String

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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