Struct PlayableBinding
  
  
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    public struct PlayableBinding
   
  Fields
  
  
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  DefaultDuration
  
  
  Declaration
  
    public static readonly double DefaultDuration
   
  Field Value
  
  
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  None
  
  
  Declaration
  
    public static readonly PlayableBinding[] None
   
  Field Value
  
  Properties
  
  
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  outputTargetType
  
  
  Declaration
  
    public Type outputTargetType { get; }
   
  Property Value
  
  
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  sourceObject
  
  
  Declaration
  
    public Object sourceObject { get; set; }
   
  Property Value
  
  
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  streamName
  
  
  Declaration
  
    public string streamName { get; set; }
   
  Property Value
  
  Extension Methods