Struct PlayableBinding
Assembly: UnityEngine.dll
Syntax
public struct PlayableBinding
Fields
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DefaultDuration
Declaration
public static readonly double DefaultDuration
Field Value
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None
Declaration
public static readonly PlayableBinding[] None
Field Value
Properties
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outputTargetType
Declaration
public Type outputTargetType { get; }
Property Value
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sourceObject
Declaration
public Object sourceObject { get; set; }
Property Value
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streamName
Declaration
public string streamName { get; set; }
Property Value
Extension Methods