Class Recorder
Assembly: UnityEngine.dll
Syntax
public sealed class Recorder
Properties
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elapsedNanoseconds
Declaration
public long elapsedNanoseconds { get; }
Property Value
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enabled
Declaration
public bool enabled { get; set; }
Property Value
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isValid
Declaration
public bool isValid { get; }
Property Value
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sampleBlockCount
Declaration
public int sampleBlockCount { get; }
Property Value
Methods
CollectFromAllThreads()
Declaration
public void CollectFromAllThreads()
FilterToCurrentThread()
Declaration
public void FilterToCurrentThread()
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Finalize()
Declaration
protected void Finalize()
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Get(String)
Declaration
public static Recorder Get(string samplerName)
Parameters
Type |
Name |
Description |
String |
samplerName |
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Returns
Extension Methods