Show / Hide Table of Contents

Struct AsyncGPUReadbackRequest

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Rendering
Assembly: UnityEngine.dll
Syntax
public struct AsyncGPUReadbackRequest

Properties

| Improve this Doc View Source

depth

Declaration
public int depth { get; }
Property Value
Type Description
Int32
| Improve this Doc View Source

done

Declaration
public bool done { get; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

hasError

Declaration
public bool hasError { get; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

height

Declaration
public int height { get; }
Property Value
Type Description
Int32
| Improve this Doc View Source

layerCount

Declaration
public int layerCount { get; }
Property Value
Type Description
Int32
| Improve this Doc View Source

layerDataSize

Declaration
public int layerDataSize { get; }
Property Value
Type Description
Int32
| Improve this Doc View Source

width

Declaration
public int width { get; }
Property Value
Type Description
Int32

Methods

| Improve this Doc View Source

GetData<T>(Int32)

Declaration
public NativeArray<T> GetData<T>(int layer = 0)
    where T : struct
Parameters
Type Name Description
Int32 layer
Returns
Type Description
NativeArray<T>
Type Parameters
Name Description
T

Update()

Declaration
public void Update()

WaitForCompletion()

Declaration
public void WaitForCompletion()

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX