Enum BuiltinShaderDefine
Assembly: UnityEngine.dll
Syntax
public enum BuiltinShaderDefine
Fields
Name |
Description |
SHADER_API_DESKTOP |
|
SHADER_API_MOBILE |
|
UNITY_COLORSPACE_GAMMA |
|
UNITY_ENABLE_DETAIL_NORMALMAP |
|
UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS |
|
UNITY_ENABLE_REFLECTION_BUFFERS |
|
UNITY_FRAMEBUFFER_FETCH_AVAILABLE |
|
UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS |
|
UNITY_HARDWARE_TIER1 |
|
UNITY_HARDWARE_TIER2 |
|
UNITY_HARDWARE_TIER3 |
|
UNITY_LIGHT_PROBE_PROXY_VOLUME |
|
UNITY_LIGHTMAP_DLDR_ENCODING |
|
UNITY_LIGHTMAP_FULL_HDR |
|
UNITY_LIGHTMAP_RGBM_ENCODING |
|
UNITY_METAL_SHADOWS_USE_POINT_FILTERING |
|
UNITY_NO_CUBEMAP_ARRAY |
|
UNITY_NO_DXT5nm |
|
UNITY_NO_FULL_STANDARD_SHADER |
|
UNITY_NO_RGBM |
|
UNITY_NO_SCREENSPACE_SHADOWS |
|
UNITY_PBS_USE_BRDF1 |
|
UNITY_PBS_USE_BRDF2 |
|
UNITY_PBS_USE_BRDF3 |
|
UNITY_SPECCUBE_BLENDING |
|
UNITY_SPECCUBE_BOX_PROJECTION |
|
UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS |
|
UNITY_USE_NATIVE_HDR |
|
Extension Methods