Enum BuiltinShaderDefine
  
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    public enum BuiltinShaderDefine
   
  Fields
  
  
    
      
        | Name | Description | 
    
    
      
        | SHADER_API_DESKTOP |  | 
      
        | SHADER_API_MOBILE |  | 
      
        | UNITY_COLORSPACE_GAMMA |  | 
      
        | UNITY_ENABLE_DETAIL_NORMALMAP |  | 
      
        | UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS |  | 
      
        | UNITY_ENABLE_REFLECTION_BUFFERS |  | 
      
        | UNITY_FRAMEBUFFER_FETCH_AVAILABLE |  | 
      
        | UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS |  | 
      
        | UNITY_HARDWARE_TIER1 |  | 
      
        | UNITY_HARDWARE_TIER2 |  | 
      
        | UNITY_HARDWARE_TIER3 |  | 
      
        | UNITY_LIGHT_PROBE_PROXY_VOLUME |  | 
      
        | UNITY_LIGHTMAP_DLDR_ENCODING |  | 
      
        | UNITY_LIGHTMAP_FULL_HDR |  | 
      
        | UNITY_LIGHTMAP_RGBM_ENCODING |  | 
      
        | UNITY_METAL_SHADOWS_USE_POINT_FILTERING |  | 
      
        | UNITY_NO_CUBEMAP_ARRAY |  | 
      
        | UNITY_NO_DXT5nm |  | 
      
        | UNITY_NO_FULL_STANDARD_SHADER |  | 
      
        | UNITY_NO_RGBM |  | 
      
        | UNITY_NO_SCREENSPACE_SHADOWS |  | 
      
        | UNITY_PBS_USE_BRDF1 |  | 
      
        | UNITY_PBS_USE_BRDF2 |  | 
      
        | UNITY_PBS_USE_BRDF3 |  | 
      
        | UNITY_SPECCUBE_BLENDING |  | 
      
        | UNITY_SPECCUBE_BOX_PROJECTION |  | 
      
        | UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS |  | 
      
        | UNITY_USE_NATIVE_HDR |  | 
    
  
  Extension Methods