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Enum GraphicsDeviceType

Namespace: UnityEngine.Rendering
Assembly: UnityEngine.dll
Syntax
public enum GraphicsDeviceType

Fields

Name Description
Direct3D11
Direct3D12
Direct3D9
Metal
N3DS
Null
OpenGL2
OpenGLCore
OpenGLES2
OpenGLES3
PlayStation3
PlayStation4
PlayStationMobile
PlayStationVita
Switch
Vulkan
Xbox360
XboxOne
XboxOneD3D12

Extension Methods

MustExtensions.MustBeEqual<GraphicsDeviceType>(GraphicsDeviceType)
MustExtensions.MustBeEqual<GraphicsDeviceType>(GraphicsDeviceType, String)
MustExtensions.MustNotBeEqual<GraphicsDeviceType>(GraphicsDeviceType)
MustExtensions.MustNotBeEqual<GraphicsDeviceType>(GraphicsDeviceType, String)
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