Class SparseTexture
Inheritance
SparseTexture
Assembly: UnityEngine.dll
Syntax
public sealed class SparseTexture : Texture
Constructors
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SparseTexture(Int32, Int32, GraphicsFormat, Int32)
Declaration
public SparseTexture(int width, int height, GraphicsFormat format, int mipCount)
Parameters
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SparseTexture(Int32, Int32, TextureFormat, Int32)
Declaration
public SparseTexture(int width, int height, TextureFormat format, int mipCount)
Parameters
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SparseTexture(Int32, Int32, TextureFormat, Int32, Boolean)
Declaration
public SparseTexture(int width, int height, TextureFormat format, int mipCount, bool linear)
Parameters
Properties
isCreated
Declaration
public bool isCreated { get; }
Property Value
tileHeight
Declaration
public int tileHeight { get; }
Property Value
tileWidth
Declaration
public int tileWidth { get; }
Property Value
Methods
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UnloadTile(Int32, Int32, Int32)
Declaration
public void UnloadTile(int tileX, int tileY, int miplevel)
Parameters
UpdateTile(Int32, Int32, Int32, Color32[])
Declaration
public void UpdateTile(int tileX, int tileY, int miplevel, Color32[] data)
Parameters
UpdateTileRaw(Int32, Int32, Int32, Byte[])
Declaration
public void UpdateTileRaw(int tileX, int tileY, int miplevel, byte[] data)
Parameters
Extension Methods