Class WorldAnchorStore
Inheritance
WorldAnchorStore
Assembly: UnityEngine.dll
Syntax
[MovedFrom("UnityEngine.VR.WSA.Persistence")]
public class WorldAnchorStore : IDisposable
Properties
anchorCount
Declaration
public int anchorCount { get; }
Property Value
Methods
Clear()
Declaration
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Delete(String)
Declaration
public bool Delete(string id)
Parameters
Type |
Name |
Description |
String |
id |
|
Returns
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Dispose()
Declaration
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GetAllIds()
Declaration
public string[] GetAllIds()
Returns
GetAllIds(String[])
Declaration
public int GetAllIds(string[] ids)
Parameters
Type |
Name |
Description |
String[] |
ids |
|
Returns
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GetAsync(WorldAnchorStore.GetAsyncDelegate)
Declaration
public static void GetAsync(WorldAnchorStore.GetAsyncDelegate onCompleted)
Parameters
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Load(String, GameObject)
Declaration
public WorldAnchor Load(string id, GameObject go)
Parameters
Returns
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Save(String, WorldAnchor)
Declaration
public bool Save(string id, WorldAnchor anchor)
Parameters
Returns
Implements
Extension Methods