Class EditorBuildSettings
Inheritance
EditorBuildSettings
Assembly: UnityEditor.dll
Syntax
public class EditorBuildSettings : Object
Properties
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scenes
Declaration
public static EditorBuildSettingsScene[] scenes { get; set; }
Property Value
Methods
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AddConfigObject(String, Object, Boolean)
Declaration
public static void AddConfigObject(string name, Object obj, bool overwrite)
Parameters
GetConfigObjectNames()
Declaration
public static string[] GetConfigObjectNames()
Returns
RemoveConfigObject(String)
Declaration
public static bool RemoveConfigObject(string name)
Parameters
Type |
Name |
Description |
String |
name |
|
Returns
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TryGetConfigObject<T>(String, out T)
Declaration
public static bool TryGetConfigObject<T>(string name, out T result)
where T : Object
Parameters
Type |
Name |
Description |
String |
name |
|
T |
result |
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Returns
Type Parameters
Events
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sceneListChanged
Declaration
public static event Action sceneListChanged
Event Type
Extension Methods