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Class EditorBuildSettingsScene

Inheritance
Object
EditorBuildSettingsScene
Implements
IComparable
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public class EditorBuildSettingsScene : IComparable

Constructors

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EditorBuildSettingsScene()

Declaration
public EditorBuildSettingsScene()
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EditorBuildSettingsScene(String, Boolean)

Declaration
public EditorBuildSettingsScene(string path, bool enabled)
Parameters
Type Name Description
String path
Boolean enabled
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EditorBuildSettingsScene(GUID, Boolean)

Declaration
public EditorBuildSettingsScene(GUID guid, bool enabled)
Parameters
Type Name Description
GUID guid
Boolean enabled

Properties

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enabled

Declaration
public bool enabled { get; set; }
Property Value
Type Description
Boolean
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guid

Declaration
public GUID guid { get; set; }
Property Value
Type Description
GUID
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path

Declaration
public string path { get; set; }
Property Value
Type Description
String

Methods

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CompareTo(Object)

Declaration
public int CompareTo(object obj)
Parameters
Type Name Description
Object obj
Returns
Type Description
Int32
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GetActiveSceneList(EditorBuildSettingsScene[])

Declaration
public static string[] GetActiveSceneList(EditorBuildSettingsScene[] scenes)
Parameters
Type Name Description
EditorBuildSettingsScene[] scenes
Returns
Type Description
String[]

Implements

System.IComparable

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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