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Class PhysicsDebugWindow

Inheritance
Object
Object
ScriptableObject
EditorWindow
PhysicsDebugWindow
Inherited Members
EditorWindow.BeginWindows()
EditorWindow.EndWindows()
EditorWindow.wantsMouseMove
EditorWindow.wantsMouseEnterLeaveWindow
EditorWindow.ShowNotification(GUIContent)
EditorWindow.RemoveNotification()
EditorWindow.autoRepaintOnSceneChange
EditorWindow.maximized
EditorWindow.focusedWindow
EditorWindow.mouseOverWindow
EditorWindow.ShowTab()
EditorWindow.Focus()
EditorWindow.ShowUtility()
EditorWindow.ShowPopup()
EditorWindow.ShowAsDropDown(Rect, Vector2)
EditorWindow.Show()
EditorWindow.Show(Boolean)
EditorWindow.ShowAuxWindow()
EditorWindow.GetWindow(Type, Boolean, String, Boolean)
EditorWindow.GetWindow(Type, Boolean, String)
EditorWindow.GetWindow(Type, Boolean)
EditorWindow.GetWindow(Type)
EditorWindow.GetWindowWithRect(Type, Rect, Boolean, String)
EditorWindow.GetWindowWithRect(Type, Rect, Boolean)
EditorWindow.GetWindowWithRect(Type, Rect)
EditorWindow.GetWindow<T>()
EditorWindow.GetWindow<T>(Boolean)
EditorWindow.GetWindow<T>(Boolean, String)
EditorWindow.GetWindow<T>(String)
EditorWindow.GetWindow<T>(String, Boolean)
EditorWindow.GetWindow<T>(Boolean, String, Boolean)
EditorWindow.GetWindow<T>(Type[])
EditorWindow.GetWindow<T>(String, Type[])
EditorWindow.GetWindow<T>(String, Boolean, Type[])
EditorWindow.FocusWindowIfItsOpen(Type)
EditorWindow.FocusWindowIfItsOpen<T>()
EditorWindow.GetWindowWithRect<T>(Rect)
EditorWindow.GetWindowWithRect<T>(Rect, Boolean)
EditorWindow.GetWindowWithRect<T>(Rect, Boolean, String)
EditorWindow.GetWindowWithRect<T>(Rect, Boolean, String, Boolean)
EditorWindow.Close()
EditorWindow.Repaint()
EditorWindow.minSize
EditorWindow.maxSize
EditorWindow.title
EditorWindow.titleContent
EditorWindow.depthBufferBits
EditorWindow.antiAlias
EditorWindow.position
EditorWindow.SendEvent(Event)
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance(String)
ScriptableObject.CreateInstance(Type)
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public class PhysicsDebugWindow : EditorWindow

Methods

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ShowWindow()

Declaration
[MenuItem("Window/Analysis/Physics Debugger", false, 11)]
public static PhysicsDebugWindow ShowWindow()
Returns
Type Description
PhysicsDebugWindow

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
UIElementsEntryPoint.GetRootVisualContainer(EditorWindow)
UIElementsEntryPoint.SetAntiAliasing(EditorWindow, Int32)
UIElementsEntryPoint.GetAntiAliasing(EditorWindow)
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