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Struct PlayerSettings.SplashScreenLogo

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public struct SplashScreenLogo

Properties

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duration

Declaration
public float duration { get; set; }
Property Value
Type Description
Single
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logo

Declaration
public Sprite logo { get; set; }
Property Value
Type Description
Sprite
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unityLogo

Declaration
public static Sprite unityLogo { get; }
Property Value
Type Description
Sprite

Methods

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Create()

Declaration
[ExcludeFromDocs]
public static PlayerSettings.SplashScreenLogo Create()
Returns
Type Description
PlayerSettings.SplashScreenLogo
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Create(Single)

Declaration
[ExcludeFromDocs]
public static PlayerSettings.SplashScreenLogo Create(float duration)
Parameters
Type Name Description
Single duration
Returns
Type Description
PlayerSettings.SplashScreenLogo
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Create(Single, Sprite)

Declaration
public static PlayerSettings.SplashScreenLogo Create([DefaultValue("k_MinLogoTime")] float duration, [DefaultValue("null")] Sprite logo)
Parameters
Type Name Description
Single duration
Sprite logo
Returns
Type Description
PlayerSettings.SplashScreenLogo
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CreateWithUnityLogo()

Declaration
[ExcludeFromDocs]
public static PlayerSettings.SplashScreenLogo CreateWithUnityLogo()
Returns
Type Description
PlayerSettings.SplashScreenLogo
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CreateWithUnityLogo(Single)

Declaration
public static PlayerSettings.SplashScreenLogo CreateWithUnityLogo([DefaultValue("k_MinLogoTime")] float duration)
Parameters
Type Name Description
Single duration
Returns
Type Description
PlayerSettings.SplashScreenLogo

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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