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Class EditorGraphicsSettings

Inheritance
Object
EditorGraphicsSettings
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.Rendering
Assembly: UnityEditor.dll
Syntax
public sealed class EditorGraphicsSettings

Properties

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albedoSwatches

Declaration
public static AlbedoSwatchInfo[] albedoSwatches { get; set; }
Property Value
Type Description
AlbedoSwatchInfo[]

Methods

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GetShaderSettingsForPlatform(BuildTargetGroup, ShaderHardwareTier)

Declaration
[Obsolete("Use GetTierSettings() instead (UnityUpgradable) -> GetTierSettings(*)", false)]
public static PlatformShaderSettings GetShaderSettingsForPlatform(BuildTargetGroup target, ShaderHardwareTier tier)
Parameters
Type Name Description
BuildTargetGroup target
ShaderHardwareTier tier
Returns
Type Description
PlatformShaderSettings

GetTierSettings(BuildTargetGroup, GraphicsTier)

Declaration
public static TierSettings GetTierSettings(BuildTargetGroup target, GraphicsTier tier)
Parameters
Type Name Description
BuildTargetGroup target
GraphicsTier tier
Returns
Type Description
TierSettings
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GetTierSettings(BuildTargetGroup, ShaderHardwareTier)

Declaration
[Obsolete("Use GraphicsTier instead of ShaderHardwareTier enum", false)]
public static TierSettings GetTierSettings(BuildTargetGroup target, ShaderHardwareTier tier)
Parameters
Type Name Description
BuildTargetGroup target
ShaderHardwareTier tier
Returns
Type Description
TierSettings
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SetShaderSettingsForPlatform(BuildTargetGroup, ShaderHardwareTier, PlatformShaderSettings)

Declaration
[Obsolete("Use SetTierSettings() instead (UnityUpgradable) -> SetTierSettings(*)", false)]
public static void SetShaderSettingsForPlatform(BuildTargetGroup target, ShaderHardwareTier tier, PlatformShaderSettings settings)
Parameters
Type Name Description
BuildTargetGroup target
ShaderHardwareTier tier
PlatformShaderSettings settings
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SetTierSettings(BuildTargetGroup, GraphicsTier, TierSettings)

Declaration
public static void SetTierSettings(BuildTargetGroup target, GraphicsTier tier, TierSettings settings)
Parameters
Type Name Description
BuildTargetGroup target
GraphicsTier tier
TierSettings settings
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SetTierSettings(BuildTargetGroup, ShaderHardwareTier, TierSettings)

Declaration
[Obsolete("Use GraphicsTier instead of ShaderHardwareTier enum", false)]
public static void SetTierSettings(BuildTargetGroup target, ShaderHardwareTier tier, TierSettings settings)
Parameters
Type Name Description
BuildTargetGroup target
ShaderHardwareTier tier
TierSettings settings

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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