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Class StageUtility

Inheritance
Object
StageUtility
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.SceneManagement
Assembly: UnityEditor.dll
Syntax
public static class StageUtility

Methods

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GetCurrentStageHandle()

Declaration
public static StageHandle GetCurrentStageHandle()
Returns
Type Description
StageHandle
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GetMainStageHandle()

Declaration
public static StageHandle GetMainStageHandle()
Returns
Type Description
StageHandle
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GetStageHandle(GameObject)

Declaration
public static StageHandle GetStageHandle(GameObject gameObject)
Parameters
Type Name Description
GameObject gameObject
Returns
Type Description
StageHandle
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GetStageHandle(Scene)

Declaration
public static StageHandle GetStageHandle(Scene scene)
Parameters
Type Name Description
Scene scene
Returns
Type Description
StageHandle
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GoBackToPreviousStage()

Declaration
public static void GoBackToPreviousStage()
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GoToMainStage()

Declaration
public static void GoToMainStage()
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IsGameObjectRenderedByCamera(GameObject, Camera)

Declaration
public static bool IsGameObjectRenderedByCamera(GameObject gameObject, Camera camera)
Parameters
Type Name Description
GameObject gameObject
Camera camera
Returns
Type Description
Boolean
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PlaceGameObjectInCurrentStage(GameObject)

Declaration
public static void PlaceGameObjectInCurrentStage(GameObject gameObject)
Parameters
Type Name Description
GameObject gameObject
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