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Class ShaderData

Inheritance
Object
ShaderData
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public class ShaderData

Properties

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ActiveSubshader

Declaration
public ShaderData.Subshader ActiveSubshader { get; }
Property Value
Type Description
ShaderData.Subshader
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ActiveSubshaderIndex

Declaration
public int ActiveSubshaderIndex { get; }
Property Value
Type Description
Int32
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SourceShader

Declaration
public Shader SourceShader { get; }
Property Value
Type Description
Shader
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SubshaderCount

Declaration
public int SubshaderCount { get; }
Property Value
Type Description
Int32

Methods

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GetSubshader(Int32)

Declaration
public ShaderData.Subshader GetSubshader(int index)
Parameters
Type Name Description
Int32 index
Returns
Type Description
ShaderData.Subshader

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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