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Class ShaderImporter

Inheritance
Object
Object
AssetImporter
ShaderImporter
Inherited Members
AssetImporter.assetPath
AssetImporter.importSettingsMissing
AssetImporter.assetTimeStamp
AssetImporter.userData
AssetImporter.assetBundleName
AssetImporter.assetBundleVariant
AssetImporter.SetAssetBundleNameAndVariant(String, String)
AssetImporter.GetAtPath(String)
AssetImporter.SaveAndReimport()
AssetImporter.AddRemap(AssetImporter.SourceAssetIdentifier, Object)
AssetImporter.RemoveRemap(AssetImporter.SourceAssetIdentifier)
AssetImporter.GetExternalObjectMap()
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public sealed class ShaderImporter : AssetImporter

Methods

GetDefaultTexture(String)

Declaration
public Texture GetDefaultTexture(string name)
Parameters
Type Name Description
String name
Returns
Type Description
Texture

GetNonModifiableTexture(String)

Declaration
public Texture GetNonModifiableTexture(string name)
Parameters
Type Name Description
String name
Returns
Type Description
Texture

GetShader()

Declaration
public Shader GetShader()
Returns
Type Description
Shader

SetDefaultTextures(String[], Texture[])

Declaration
public void SetDefaultTextures(string[] name, Texture[] textures)
Parameters
Type Name Description
String[] name
Texture[] textures

SetNonModifiableTextures(String[], Texture[])

Declaration
public void SetNonModifiableTextures(string[] name, Texture[] textures)
Parameters
Type Name Description
String[] name
Texture[] textures

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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