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Struct NavMeshWorld

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.AI
Assembly: UnityEngine.dll
Syntax
public struct NavMeshWorld

Methods

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AddDependency(JobHandle)

Declaration
public void AddDependency(JobHandle job)
Parameters
Type Name Description
JobHandle job

GetDefaultWorld()

Declaration
public static NavMeshWorld GetDefaultWorld()
Returns
Type Description
NavMeshWorld
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IsValid()

Declaration
public bool IsValid()
Returns
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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