Struct BlendState
Assembly: UnityEngine.dll
Syntax
Constructors
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BlendState(Boolean, Boolean)
Declaration
public BlendState(bool separateMRTBlend = false, bool alphaToMask = false)
Parameters
Properties
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alphaToMask
Declaration
public bool alphaToMask { get; set; }
Property Value
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blendState0
Declaration
public RenderTargetBlendState blendState0 { get; set; }
Property Value
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blendState1
Declaration
public RenderTargetBlendState blendState1 { get; set; }
Property Value
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blendState2
Declaration
public RenderTargetBlendState blendState2 { get; set; }
Property Value
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blendState3
Declaration
public RenderTargetBlendState blendState3 { get; set; }
Property Value
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blendState4
Declaration
public RenderTargetBlendState blendState4 { get; set; }
Property Value
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blendState5
Declaration
public RenderTargetBlendState blendState5 { get; set; }
Property Value
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blendState6
Declaration
public RenderTargetBlendState blendState6 { get; set; }
Property Value
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blendState7
Declaration
public RenderTargetBlendState blendState7 { get; set; }
Property Value
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Default
Declaration
public static BlendState Default { get; }
Property Value
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separateMRTBlendStates
Declaration
public bool separateMRTBlendStates { get; set; }
Property Value
Extension Methods