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Class RenderPassAttachment

Inheritance
Object
Object
RenderPassAttachment
Inherited Members
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering
Assembly: UnityEngine.dll
Syntax
public class RenderPassAttachment : Object

Constructors

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RenderPassAttachment(RenderTextureFormat)

Declaration
public RenderPassAttachment(RenderTextureFormat fmt)
Parameters
Type Name Description
RenderTextureFormat fmt

Properties

clearColor

Declaration
public Color clearColor { get; }
Property Value
Type Description
Color

clearDepth

Declaration
public float clearDepth { get; }
Property Value
Type Description
Single

clearStencil

Declaration
public uint clearStencil { get; }
Property Value
Type Description
UInt32

format

Declaration
public RenderTextureFormat format { get; }
Property Value
Type Description
RenderTextureFormat

loadAction

Declaration
public RenderBufferLoadAction loadAction { get; }
Property Value
Type Description
RenderBufferLoadAction

storeAction

Declaration
public RenderBufferStoreAction storeAction { get; }
Property Value
Type Description
RenderBufferStoreAction

Methods

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BindResolveSurface(RenderTargetIdentifier)

Declaration
public void BindResolveSurface(RenderTargetIdentifier tgt)
Parameters
Type Name Description
RenderTargetIdentifier tgt
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BindSurface(RenderTargetIdentifier, Boolean, Boolean)

Declaration
public void BindSurface(RenderTargetIdentifier tgt, bool loadExistingContents, bool storeResults)
Parameters
Type Name Description
RenderTargetIdentifier tgt
Boolean loadExistingContents
Boolean storeResults
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Clear(Color, Single, UInt32)

Declaration
public void Clear(Color clearCol, float clearDep = 1F, uint clearStenc = 0U)
Parameters
Type Name Description
Color clearCol
Single clearDep
UInt32 clearStenc

Internal_CreateAttachment(RenderPassAttachment)

Declaration
public static void Internal_CreateAttachment(RenderPassAttachment self)
Parameters
Type Name Description
RenderPassAttachment self

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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