Class RenderPassAttachment
Inheritance
RenderPassAttachment
Assembly: UnityEngine.dll
Syntax
public class RenderPassAttachment : Object
Constructors
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RenderPassAttachment(RenderTextureFormat)
Declaration
public RenderPassAttachment(RenderTextureFormat fmt)
Parameters
Properties
clearColor
Declaration
public Color clearColor { get; }
Property Value
clearDepth
Declaration
public float clearDepth { get; }
Property Value
clearStencil
Declaration
public uint clearStencil { get; }
Property Value
Declaration
public RenderTextureFormat format { get; }
Property Value
loadAction
Declaration
public RenderBufferLoadAction loadAction { get; }
Property Value
storeAction
Declaration
public RenderBufferStoreAction storeAction { get; }
Property Value
Methods
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BindResolveSurface(RenderTargetIdentifier)
Declaration
public void BindResolveSurface(RenderTargetIdentifier tgt)
Parameters
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BindSurface(RenderTargetIdentifier, Boolean, Boolean)
Declaration
public void BindSurface(RenderTargetIdentifier tgt, bool loadExistingContents, bool storeResults)
Parameters
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Clear(Color, Single, UInt32)
Declaration
public void Clear(Color clearCol, float clearDep = 1F, uint clearStenc = 0U)
Parameters
Internal_CreateAttachment(RenderPassAttachment)
Declaration
public static void Internal_CreateAttachment(RenderPassAttachment self)
Parameters
Extension Methods